﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using Common.DTO.ihopplockDTO;

namespace Common.DTO
{
    [DataContract]
    public class ActiveGameInfo_Init
    {
        [DataMember]
        public int GameId { get; set; }
        [DataMember]
        public GameState GameState { get; set; }
        [DataMember]
        public string NameOfGameType { get; set; }
        [DataMember]
        public int TotalNumOfGameRounds { get; set; }
        [DataMember]
        public Player WinningPlayer { get; set; }
        [DataMember]
        public List<Player> Players { get; set; }
        [DataMember]
        public List<GameRoundWithPlayerChoices> PlayedGameRounds { get; set; }
        [DataMember]
        public ActiveGameRoundWithPlayerChoices ActiveGameRound { get; set; }

    }
}
